INFO-I400 Topics in Informatics

Graphics, Animation, and Multimedia for the Web

Mini-Syllabus

(Fall 2012, online course, sec. 32017; version 1.0, revised 2012 Aug 25)

Course Description

The HTML5 canvas is well positioned to drive Flash animations into obscurity. A large part of this course will cover graphics using the canvas element, controlled through JavaScript. Canvas is not all: HTML5 also allows us Scalar Vector Graphics (SVG) and provides native audio and video — challenging Flash again. This course covers the use of such elements for static and animated graphics and multimedia on the web. However, the concepts are not limited to the web; they are widely applicable to graphical applications in general.

Web technology students: contact your advisor about substituting this course for “FINA-U 330 Computer Art, Interactive Media”, which is officially required, but unavailable, for the Web Technology cognate.

Prerequisite

Students should be able to develop programs in some language. INFO I210 is sufficient preparation. Prior knowledge of JavaScript or HTML is not expected or required.

Learning Outcomes

Students who complete this course should be able to develop and debug JavaScript programs (scripts), in particular those that add graphical content to a web page, including the HTML5 canvas element, and Scalar Vector Graphics (SVG). They should also be able to incorporate images (e.g., still photographs), audio, and video into HTML pages.

These learning outcomes fall under the campus learning objectives of depth and problem solving.

Textbook

There is no textbook to purchase or rent; all readings are freely available on the web.

Course Requirements

Policies

The usual campus policies apply. Please ask the instructor if you have a question about course-specific policy.

Instructor

Gregory D. Weber

Rough Schedule

This is the first time I’m teaching the course, so don’t expect too much precision with regard to the schedule. This is just my best guess as of the start of the semester.

Week Dates Topics and Activities
1 Aug 27–Sep 1 Introduction to the course, JavaScript, and canvas
2 Sep 3–8 Functions, animation
3 Sep 10–15 Objects, arrays, colors and gradients
4 Sep 17–22 Controls, events, images and patterns
5 Sep 24–29 Strings, robust JavaScript
6 Oct 1–6 Bézier curves, more about objects
7 Oct 8–13 Midterm review and exam
8 Oct 15–20 Transforms (translation, scaling, rotation) and the context stack
9 Oct 22–27 Audio and video elements
Oct 26 Last date to withdraw with automatic W
10 Oct 29–Nov 3 Introduction to Scalar Vector Graphics. Basic shapes, lines, paths, colors, gradients, patterns.
11 Nov 5–10 Text, grouping, and transforms in SVG
12 Nov 12–17 Declarative and procedural animation; DOM
Nov 19–24 Fall break, Thanksgiving, no class
13 Nov 26–Dec 1 SVG filters
14 Dec 3–8 Catch-up or extra topic
15 Dec 10–15 Final review and exam